Here is an idea for a game similar to Pokemon. The player go to school to meet the Professor to obtain a starter monster out of three monsters. The other two trainers can pick a starter monster as well. After selecting a monster, the Professor gives the player and the other two trainers an assignment to learn about purpose of Monster Cores. After the player, learn about the purpose of Monster Cores. The Professor gives the player DP (Duel Points) and his students a MonsterPad(similar to Pokedex) to discover new monsters.
How to catch a monster?
In battle, the player must select 'Core Battle' to fight another monster using his/her Monster Core to catch a foe monster. Monster Cores have stats like HP, ATK, DEF, Speed, SP.ATK, and SP. DEF as normal stats. In Core Battles, Monster Cores have stats like HP, ATK, and DEF. The number of points for each stat in Core Battle determines the monster's strength and the player's opportunity to capture a monster by weakening it in Core Battle. If the ally's monster have high or equal amount of HP, ATK, and DEF. The player have a successful chance of capturing a foe monster.
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