Most MMORPGs are free-to-play and pay-to-win. But, wouldn't it be better if MMORPGs was free to play for players' characters' level at level 15, and includes no pay-to-win feature and no cash shop? For example, most MMORPGs should be free to download, install, and play until to level 15, but once players has finally level their characters up to level 15. Players with level 15 characters can pay $8 a month to level their character up to max level, larger maximum capacity for equipment, items, etc. inventory system with unlimited inventory spaces for these inventory sections of x99 item stocks, and to make a lot of in-game money.
However, if players who already has level 15 characters, and unlimited inventory space who doesn't pay $8 a month to play a MMORPG, then players won't be able to received the membership experience for leveling their characters up to max level, the items in their inventory will be sent to the Item Bank that can't be usable or sold to anyone or to in-game sellers until they pay $8 every month to experience leveling their characters up to max level, unlimited inventory of x99 item stocks, and faster way to make a lot of in-game money.
Sunday, March 10, 2019
Capture HD Card For Much Older Gaming Systems Suggestion
There is a capture HD card for current playable game systems; PS3, PS4, Xbox 360, Xbox One, Nintendo Wii, Nintendo Wii U, and Nintendo Switch. I was suggesting shouldn't there be a capture HD Card for some of our favorite classic game systems? For example, NES, SNES, N64, Nintendo Gamecube, Sega Genesis, Sega Saturn, Sega Dreamcast, PS1, PS2, Xbox, Game Boy, Game Boy Advance, Nintendo DS, and PSP.
Realistic Moves, Arts, Skills, and Abilities
I was suggesting that for RPGs that characters'/monsters' moves, arts, skills, and abilities should be realistic by making the graphics for any of these powers realistic. For example, in Pokemon version games, let's just used Charizard as an example to know moves like Flamethrower, Cut, Wing Attack, and SmokeScreen. When the player uses any of these moves as Charizard, they look so realistic.
The Flamethrower actually looks like a person using a flamethrower gun on you and the flames in that technique is real, used Cut and the Cut attack looks so realistic; it actually looks like someone is cutting you with something that seems realistic like a sword, claw, or whatever, Wing Attack represents the wings of a realistic winged animal to attack your opponent, and SmokeScreen looks like actual real smoke that isn't cartoon, and animated and realistic.
The Flamethrower actually looks like a person using a flamethrower gun on you and the flames in that technique is real, used Cut and the Cut attack looks so realistic; it actually looks like someone is cutting you with something that seems realistic like a sword, claw, or whatever, Wing Attack represents the wings of a realistic winged animal to attack your opponent, and SmokeScreen looks like actual real smoke that isn't cartoon, and animated and realistic.
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