Sunday, March 10, 2019

Realistic Moves, Arts, Skills, and Abilities

     I was suggesting that for RPGs that characters'/monsters' moves, arts, skills, and abilities should be realistic by making the graphics for any of these powers realistic. For example, in Pokemon version games, let's just used Charizard as an example to know moves like Flamethrower, Cut, Wing Attack, and SmokeScreen. When the player uses any of these moves as Charizard, they look so realistic.
     The Flamethrower actually looks like a person using a flamethrower gun on you and the flames in that technique is real, used Cut and the Cut attack looks so realistic; it actually looks like someone is cutting you with something that seems realistic like a sword, claw, or whatever, Wing Attack represents the wings of a realistic winged animal to attack your opponent, and SmokeScreen looks like actual real smoke that isn't cartoon, and animated and realistic.

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