Sunday, March 10, 2019

Better Services For MMORPGs Suggestion

Most MMORPGs are free-to-play and pay-to-win. But, wouldn't it be better if MMORPGs was free to play for players' characters' level at level 15, and includes no pay-to-win feature and no cash shop? For example, most MMORPGs should be free to download, install, and play until to level 15, but once players has finally level their characters up to level 15. Players with level 15 characters can pay $8 a month to level their character up to max level, larger maximum capacity for equipment, items, etc. inventory system with unlimited inventory spaces for these inventory sections of x99 item stocks, and to make a lot of in-game money.
However, if players who already has level 15 characters, and unlimited inventory space who doesn't pay $8 a month to play a MMORPG, then players won't be able to received the membership experience for leveling their characters up to max level, the items in their inventory will be sent to the Item Bank that can't be usable or sold to anyone or to in-game sellers until they pay $8 every month to experience leveling their characters up to max level, unlimited inventory of x99 item stocks, and faster way to make a lot of in-game money.

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